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Thread Statistics | Show CCP posts - 5 post(s) |
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CCP Fozzie
C C P C C P Alliance
13725
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Posted - 2016.02.11 19:02:14 -
[1] - Quote
Hello everyone! We're planning a huge set of module tiericide in our March release and this thread will serve as the feedback location for changes to Stasis Webifiers.
Our web changes cover a few areas. Like many old sets of modules, the Meta 4 webs were strictly better than T2, significantly reducing the choice involved when choosing fittings. We are correcting this issue on many module sets as we move through them for Tiericide and webs are no exception.
We are also making a significant pass on faction stasis webifiers. There are a lot of faction web varieties, but there are also three distinct areas where the faction webs can be measured against each other: range, strength and fitting. We have adjusted the faction webs so that none are "strictly" better than any other. We do still know that some stats are going to be more highly prized than others so values will not be even, but that's fine. The important thing is that each faction web variant now has a useful niche.
We are also adding Republic Fleet webs because of course the Republic Fleet should make webs.
We had earlier proposed converting officer webs over to the new Stasis Grappler group, but after listening to your feedback we've decided to do a more traditional tiericide pass on the modules and add the word "Heavy" to their names to hint towards their unusually high fitting costs.
Here's the most recent iteration of the numbers:
We're very interested in your feedback on all these changes. We'll be releasing them to Singularity next week if all goes well, so that you can try these and all the other module changes planned for the March release. Please use this thread for passing along your feedback, and we'll be reading.
Thanks!
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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CCP Fozzie
C C P C C P Alliance
13725
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Posted - 2016.02.11 19:02:27 -
[2] - Quote
Reserved
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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CCP Fozzie
C C P C C P Alliance
13740
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Posted - 2016.02.11 20:34:04 -
[3] - Quote
Skyler Hawk wrote:Cool changes on the whole, but... Quote:We are also making a significant pass on faction stasis webifiers. There are a lot of faction web varieties, but there are also three distinct areas where the faction webs can be measured against each other: range, strength and fitting. We have adjusted the faction webs so that none are "strictly" better than any other. We do still know that some stats are going to be more highly prized than others so values will not be even, but that's fine. The important thing is that each faction web variant now has a useful niche. Dark Blood webs appear 'strictly' better than Dread Guristas - both are listed as using 16 CPU, using 5 cap/sec, and providing a 55% slowdown, but the Blood web has 14 km range while the DG web only has 13 km range.
Copy/paste error on my part. It's fixed now.
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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CCP Fozzie
C C P C C P Alliance
13748
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Posted - 2016.02.11 20:54:37 -
[4] - Quote
Rowells wrote:Non of the faction versions getting up to -60%? Seems kind of weird for T2 to be the absolute strongest. Shadow Serp and Fed Navy are 60%
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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CCP Fozzie
C C P C C P Alliance
13893
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Posted - 2016.02.14 16:28:21 -
[5] - Quote
Hey folks. Thanks for the feedback so far!
We've made one adjustment to the plan so far, moving the Dark Blood tackle modules into the same stats group as True Sansha. This will generally mean an increase in fitting costs and an increase in range. As you guys pointed out, this better matches the Blood Raider faction traits.
I also want to assure you that the drop rates for these modules will be changing in the same fashion as the other tiericided modules. The new named variations of modules will all have equal drop rates and their combined drop rates will equal the combined drop rates of all the old named modules.
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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